Future plan
Virtual reality and interactive experiences
An idea, a location or a story turned into something people can enter. Projects are designed for a browser, a phone, a headset or an installation, depending on who attends and where. Early collaborations are open while the offer is staged.
What this is not
We do not promise a headset experience when the audience will only ever use a phone. The format follows the setting. A game prototype is not a shipped commercial title unless that is the scope.
What we plan to build
The smallest format that carries the story is preferred over a platform nobody will open.
- VR environments and guided experiences.
- Browser-based 3D and WebXR where the devices support it.
- AR storytelling tied to a place.
- Virtual exhibitions and branded worlds.
- Educational games, quizzes and discovery trails.
- Interactive stories and escape-room-style pieces.
- Digital guides, event activations and small custom applications.
Questions
- Do visitors need a headset?
- Only if the project is designed for one. A browser experience is often the right first version.
- Can a real place be the starting point?
- Yes. Virtur can capture it. KLB360 builds the interactive layer people enter.
- Is this a full game studio?
- No. We build the experience the brief needs, including a prototype, and we say when a larger production partner is required.
Services Websites Business systems homepage
What would you like to bring into view?
Tell us the place, object or idea, where it is, and roughly when. We will talk through a suitable first project.